Major Loot System Changes and Bugs in Latest Update Explained
In a recent update to a popular game, a YouTuber has broken down the latest changes to the loot and reward system, shedding light on new mechanics and an unexpected bug that has affected some players. Here's a detailed summary of the changes and issues mentioned in their breakdown.
New Loot and Mask System Overview
The game has introduced a revised system for earning rewards through various levels of challenges. Each level corresponds to specific rewards, with clear minimum requirements for obtaining items such as masks, hero gear, and champion gear. Here's how the system works:
Mask and Reward Tiers:
Veteran: Achieved through completing tasks at level 1. Level 0 also likely falls into this category.
Hero: Requires completing challenges at level 4 or above.
Champion: Requires completing challenges at level 3 or above.
Unlocking Rewards:
Completing a level 8 challenge guarantees hero rewards.
Completing lower levels like 4, 5, or 6 after already earning hero rewards will start unlocking champion rewards instead.
Players can still earn additional rewards by exceeding the minimum requirements for each tier.
Notable Changes to the System
Previously, on the Public Test Realm (PTR), players had to complete specific levels (e.g., level 4 or 5) to unlock hero gear and other rewards. The new system simplifies this by allowing players to achieve rewards by completing any level above the minimum threshold.
For example:
Completing level 8 grants hero gear and high-tier crests.
Completing levels 3 or above starts unlocking champion rewards once hero rewards are completed.
This change has been positively received, as it introduces more flexibility for players to earn rewards without needing to hit exact thresholds.
Crest Rewards and Gilded Breakdown
The rewards for crest tiers and gilded items remain largely unchanged:
Level 8: Rewards 11 gilded items.
Level 7: Rewards 10 gilded items.
Level 6: Rewards 9 gilded items.
Level 5: Rewards 8 gilded items.
Below level 5, the rewards shift to rune-based items rather than gilded rewards.
A Major Bug Affecting Rewards
While the changes to the loot system are generally well-received, a significant bug has been identified by the YouTuber:
The player completed a level 8 challenge but was incorrectly rewarded at the level 5 reward tier. Instead of receiving 11 gilded items, they only received 8 gilded items.
Upon completing a level 7 challenge, the correct reward of 10 gilded items was given.
This bug seems to affect the first key run of the week, leading to mismatched rewards for certain players. As a temporary workaround, the YouTuber advises avoiding level 8 challenges for the first run of the week if players are specifically aiming for the highest gilded rewards. Instead, it's recommended to attempt other levels first to avoid the issue.
Advice for Players
Players should keep the following tips in mind:
Be aware of the minimum requirements for hero and champion rewards.
If you're aiming for maximum gilded rewards, avoid starting the week with a level 8 challenge until the bug is fixed.
Monitor your rewards carefully to ensure you're receiving the correct loot.
The changes to the loot system reflect a more player-friendly approach, allowing greater flexibility in completing challenges for rewards. However, the identified bug has caused frustration for some players, particularly those aiming for high-tier gilded items. Until the developers implement a fix, players should adapt their strategy to mitigate the impact of the bug.Stay tuned for updates as developers work to resolve these issues and refine the system further!