How to get two Myth gear from the Delve Labyrinth

Watch the pass first

The screenshots in this guide are the frames from the myth-gear video and the follow-up short. The rules below are what was actually on the build.

Full turn-in How to get MYTHIC GEAR from Delve Labyrinth 12.1.5. Wah'du, the chamber asks, the fragment, the combine.
The follow-up short TWO Myth Gear from Delve Labyrinths and maybe more. He keeps handing out the next chamber after you turn one in.

The short version

Wah'du Chamber of Rites Myth 1/6 You pick the slot
1 fragmentEach Wah'du chamber clear. Plus 2,000 Undercoin on the quest turn-in.
3 fragmentsCombine into a Venerated Loa Armament. Epic, binds when picked up.
1 armor slotThe armament becomes a Myth 1/6 piece of armor of your choosing. Not a weapon. Not a trinket.
2 piecesSix fragments is two armaments. That is the number the short is built around. Catch the chain before you leave.
Do not open this like a normal bountiful. The myth piece is not in the checkpoint coffer. It is a quest item from Wah'du. The coffers are still the hero-fragment path from the full labyrinth guide. Different bag, different rule.

Wah'du, at the door

After the labyrinth intro, Wah'du is the spirit at the entrance. On the map that entrance is the Chamber of Rites, the southern entryway. He does not send you at the nemesis. He sends you at a wing, and the objective is always the same shape: find the chamber, purge the intruders, come back.

The dialogue on the pass is a chain, not four unrelated dailies. The first ask is a test. Every turn-in after that acknowledges that you came back. If you only accept the first one and hearth, you are leaving fragments on the NPC.

WhereChamber of Rites. South side of the Labyrinth of Kindo'jan. This is the entryway, not a side room you unlock later.
What he wantsA purged chamber. Looters, Vilebranch, whatever is defiling that wing on your pull. Kill the objective, not a sightseeing lap.
What he paysMythical Soul Fragment and 2,000 Undercoin. Same pay on every screenshot in the set.

The four asks on the pass

These are the quest windows from the video. Gold border on the map below means Wah'du sent us there on this pass. The other wings exist. They were not the turn-in in these frames.

Wah'du · first ask

Akil'zon's Roost

Impertinent fools. They dare to desecrate this ancient sanctum. The loas' rage resonates through my soul. If it is treasure you seek, drive the evil out of this sacrosanctum and you will be paid.

Objective. Find and purge Akil'zon's Roost of intruders.
Mythical Soul Fragment2,000 Undercoin
Wah'du · you return

Halazzi's Lair

So, you return, intruder? The loas' fury is far from quelled, so you may still be of use. Head to Halazzi's Lair and dispose of the pests with haste.

Objective. Find and purge Halazzi's Lair of intruders.
Mythical Soul Fragment2,000 Undercoin
Wah'du · once more

The Cave Towers

You return once more. Perhaps there is more to you than greed. The loas' anger still echoes through these halls. Secure them. Let no trespasser remain.

Objective. Find and purge the Cave Towers of intruders.
Mythical Soul Fragment2,000 Undercoin
Wah'du · again

Jan'alai's Refuge

Again, you answer the loas' call. Few outsiders would. The sanctum is being restored, but the work is not done. Travel to Jan'alai's domain and drive out the vermin that defile it.

Objective. Find and purge Jan'alai's Refuge of intruders.
Mythical Soul Fragment2,000 Undercoin
Read the objective before you pull the whole labyrinth. He names one chamber. A full nine-chamber clear is the nemesis route. This quest does not ask for Kindo'jan. Purge the named wing, turn in, take the next name.

The fragment, exactly

The tooltip on the Cave Towers reward is the whole craft. Do not guess it from the icon.

LineWhat the tooltip says
ItemMythical Soul Fragment
QualityEpic
BindBinds when picked up
UseCombine three fragments to create a Venerated Loa Armament
ArmamentUsed to obtain a Myth 1/6 piece of armor of your choosing
Cooldown5 seconds on the combine
Quest payThe fragment, plus 2,000 Undercoin

Myth 1/6 is the track. Coverage of the same PTR item puts that piece at item level 318, the same band as a Myth 1/6 from the season. Confirm the number on the armament the day you click it. The tooltip in the video does not print the item level. It prints the track and the slot rule.

Armor of your choosing. That is the tooltip, not a paraphrase. Rings and necks were not in the line we hovered. Weapons and trinkets are out. Spend this on the armor hole, not on a copium trinket slot.

Where those chambers sit

The Labyrinth of Kindo'jan is nine chambers around a central hall. Wah'du's asks on this pass sit on the north, northwest, west, and east wings. Akil'zon's Roost is also the door toward the Speaker's Chamber, which is where Kindo'jan lives once a tier 8+ nine-chamber clear is done. That door is a different objective. Do not confuse the roost clear with the nemesis unlock.

Jan'alai's RefugeNorthwest. Combat plus movement. Quest on the pass.
Akil'zon's RoostNorth. First ask. Holds the Speaker's Chamber door on higher tiers.
Nalorakk's RestNortheast. Necromancer objectives. Not in these four turn-ins.
Halazzi's LairWest. Rituals. Second ask on the pass.
Central ChamberHub. Looters and spirits. Convenient access, not the quest target.
The Cave TowersEast. Hash'ey trials. Third ask. Tooltip was hovered here.
The ReliquarySouthwest. Safeguarded treasures.
Chamber of RitesSouth entryway. Wah'du stands here. Turn in, take the next name.
The CatacombsSoutheast. The dead rarely stay that way.
Map of the Labyrinth of Kindo'jan
The Labyrinth of Kindo'jan. Wah'du stands in the Chamber of Rites, south. The four asks on the pass are Akil'zon's Roost, Jan'alai's Refuge, Halazzi's Lair, and the Cave Towers.
ChamberWhereWhat it isWah'du on this pass
Chamber of RitesSouthThe labyrinth's entryway. Wah'du.Turn-in
Akil'zon's RoostNorthAlso the entrance to the Speaker's Chamber, where Kindo'jan resides on higher tiers.Yes
Jan'alai's RefugeNorthwestObjectives that mix combat and movement.Yes
Halazzi's LairWestRituals. Pests, in his words.Yes
The Cave TowersEastHash'ey and loa speakers were tested here.Yes
Nalorakk's RestNortheastOften necromancers.Not in these frames
The ReliquarySouthwestSafeguarded treasures.Not in these frames
The CatacombsSoutheastThe dead rarely stay dead.Not in these frames
Central ChamberMiddleAccess to most wings. Looters or spirits.Hub only

Craft the piece

  1. Unlock the Labyrinth of Kindo'jan and finish the intro. Wah'du is not there for a character who has not opened the door.
  2. Accept the named chamber. On the pass the first name was Akil'zon's Roost.
  3. Enter that wing and purge the intruders. The objective text is the clear condition, not a bonus.
  4. Turn in. Loot the Mythical Soul Fragment and the 2,000 Undercoin.
  5. Talk to him again. On the pass the next names were Halazzi's Lair, the Cave Towers, then Jan'alai's Refuge.
  6. At three fragments, use one. They combine into a Venerated Loa Armament. Five-second cooldown on the use.
  7. Use the armament and pick the armor slot. That is the myth piece. Stop hovering and click the hole you actually need.
Need the rest of the labyrinth? Chests, reputation ranks, the nemesis door, curios, and the 60–90 minute clear live in the full guide.
Open the full guide

Two pieces, and maybe more

Three fragments is one piece. The short is titled around two. Two pieces is six fragments. Four asks are on the screenshots, which is one piece and a fragment toward the second. He was still talking after the fourth. Do not assume the chain ends because you have already made one armament.

FragmentsWhat you can craftUndercoin if every turn-in pays 2,000
31 Venerated Loa Armament6,000
4, as screenshotted1 piece, 1 fragment banked8,000
62 pieces. The short's number.12,000
More than 6The "maybe more" in the short. Check him after the sixth before you leave the rites.Scales with the turn-ins
PTR chained them in one sitting. Live may not. On this build he offered the next chamber as soon as the last one was turned in. Other writeups of the same NPC expect a weekly gate once it is live, with catch-up if you skip a week. Plan the afternoon as if he will keep talking. Check the quest log the morning of October 13 before you promise a guild two pieces in one lockout.

Rules that will waste the piece

  • Tier. The quest text in these frames does not print a tier. Every current writeup of the same turn-in puts the clear at tier 8 or higher. If the live objective names a tier, that line wins. Do not fish this on a tier 3.
  • Slot. Armor you choose. The Blessed Loa Armament from sturdy chests is the hero cousin and has the same hole: no weapon, no trinket. This one is the myth cousin.
  • Bind. The fragment binds when picked up. It is not a warband token you mail to the alt in the bad chest.
  • Crests. A Myth 1/6 still wants myth crests if you are pushing it up the track. The labyrinth is the slot. The crests are still the upgrade.
  • Nemesis is separate. Kindo'jan opens after all nine chambers on tier 8 or higher. His chest is crests, a hero fragment, the toy, the mount check on a solo tier 11. It is not this armament.
  • Coffers are separate. Three checkpoint coffers on a full clear are the champion pieces and the hero fragments. Three hero fragments combine into a hero piece. They do not combine into this myth piece.
SourceWhat it isDo not mix it up with
Wah'duMythical Soul Fragment. 3 = Venerated Loa Armament. Myth 1/6 armor, your slot.The coffer
Bountiful cofferChampion piece, plus a hero fragment. 3 hero fragments = a hero piece.The myth armament
Sturdy / ancient chestBlessed Loa Armament. Hero piece, your armor slot. Once per account on the chest.The weekly-style Wah'du chain
Kindo'janCrests, hero fragment, toy, map, decor. Solo tier 11 is the mount check.The fragment quest

Before you go in

  1. Watch the turn-in, then the short. The short is the reason you talk to him twice.
  2. Know which armor slot is the hole. The armament will not fix a weapon.
  3. Have the tier-8 clear available if live keeps that gate.
  4. Turn in before you start a nine-chamber nemesis walk, or you will forget he is still standing in the rites.
  5. After the fourth fragment, talk to him again. The short is not titled "one piece and a souvenir."
Patch 12.1.5 · Labyrinth of Kindo'jan · Frames from the PTR pass · Oct 13 NA / Oct 14 EU · Rules can move between this build and live. The full route is in the Delve Labyrinth complete guide.
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