Every way to Gear up in 12.1.5

Do it in this order

Myth armor Hero fragments Champion cache Venomstones
  1. If the character is still in Veteran, finish the Season 2 floor first. Renown pieces, Field Accolades, Prey, Mythic 0, and the weekly quests. That list is already on the 12.1 raiders to-do.
  2. Clear the Aqir Invasion once this week. The satchel is the Champion piece plus crests. The story chest is a Hero neck or ring.
  3. Run the Labyrinth of Kindo'jan. Checkpoint coffers are Champion gear and Hero fragments. Sturdy chests on a high tier are the crest pile. Do not open them early.
  4. Talk to Wah'du in the Chamber of Rites and purge the chamber he names. Three Mythical Soul Fragments become one Myth 1/6 armor piece in the slot you pick. Stay for the next ask.
  5. Kill Kindo'jan on a tier 8+ full clear when you can. The nemesis chest is crests, not the Myth armor.
  6. Take Ancient Depths, Ancient Venom from Orin Straylight at the Catalyst. Spend 10 Ascendant Venomstones on a fully maxed weapon, trinket, or necklace. Not on a placeholder.
Two different Myth items. Wah'du's armament is armor, and you pick the slot. Venomstones do not make armor. They raise a finished Hero, Myth, or top-quality Tidal Crafted weapon, trinket, or neck. Do not spend one currency on the other's job.

Myth armor from Wah'du

Three fragments. One slot you pick. No weapon, no trinket. Wah'du stands in the Chamber of Rites and pays a Mythical Soul Fragment for purging a named chamber. Three of those craft a Venerated Loa Armament. That armament is a Myth 1/6 piece of armor in the slot you choose.

The long video is the turn-in. The short is the part people miss. On the pass he does not stop at one fragment. Two Myth pieces is the number to plan around, and the chain may not stop there.

1 fragmentEach Wah'du chamber clear. Plus 2,000 Undercoin on the turn-in.
3 fragmentsCombine into a Venerated Loa Armament. Epic. Binds when picked up. 5-second combine cooldown.
1 armor slotMyth 1/6 armor of your choosing. Not a weapon. Not a trinket. Rings and necks were not in the hovered line.
2 piecesSix fragments is two armaments. Catch the chain before you leave.
318 is the coverage number, not the tooltip. The same PTR item sits at item level 318, the Myth 1/6 band for the season. The tooltip in the video prints the track and the slot rule. It does not print the item level. Confirm it on the armament the day you click it.

Where he stands

After the labyrinth intro, Wah'du is the spirit at the entrance. On the map that entrance is the Chamber of Rites, the southern entryway. He does not send you at the nemesis. He sends you at a wing. Find the chamber, purge the intruders, come back.

The dialogue on the pass is a chain, not four unrelated dailies. The first ask is a test. Every turn-in after that acknowledges that you came back. If you only accept the first one and hearth, you are leaving fragments on the NPC.

Ask on the passChamberWherePay
First. A test.Akil'zon's RoostNorth. Holds the Speaker's Chamber door on higher tiers.Mythical Soul Fragment + 2,000 Undercoin
You return.Halazzi's LairWest. Rituals.Same pay
Once more.The Cave TowersEast. Hash'ey trials. Tooltip was hovered here.Same pay
Again.Jan'alai's RefugeNorthwest. Combat plus movement.Same pay

Nalorakk's Rest, the Reliquary, the Catacombs, and the Central Chamber were not these four turn-ins. Read the objective. He names one chamber. A full nine-chamber clear is the nemesis route. This quest does not ask for Kindo'jan.

Full turn-in writeup Chambers, tooltip, and why the coffer is a different bag.
Open the Myth gear guide

The rest of the Labyrinth loot

Nine chambers. Checkpoints every three. The Myth piece is not in the checkpoint coffer. The coffers are the Hero-fragment path. Different bag, different rule.

The BEST Delve Labyrinth Guide 12.1.5 covering EVERYTHING · chamber rewards, loa ranks, nemesis, curios, sturdy chests.

SourceWhat you getA full 9-chamber run
Bountiful cofferChampion piece + Hero fragment3 Champion pieces. 3 Hero fragments = 1 Hero piece.
Rare chestsSame family as a bountiful delve, with higher Undercoin, Marl, and crests6, if you loot after all 9.
Tier 11 crest chestMyth and Hero crestsOnce per checkpoint, so up to 3.
4th / 5th / 7th / 8th chamberSmall chest: crests, Voidlight Marl, UndercoinOnly if you loot between checkpoints.
Blessed Loa ArmamentHero piece. You pick the slot. Head, neck, shoulder, back, chest, wrist, hands, waist, legs, feet, finger. No trinket. No weapon.From two of the loa-room sturdy chests. Not every run.
Kindo'jan10 Myth crests, 10 Hero crests, Heroic Soul Fragment, 2 Corrosive Souls, 148 Undercoin, delve mapAfter a tier 8+ nine-chamber clear. Separate fight.
38 sturdy chests. Account-wide. Once. Open them on the highest tier you can actually clear. Open one on tier 1 and there is no tier 11 copy. Crest type and count scale with the tier you open on. Some of those chests were 20 Myth crests each on the pass. Locations move between runs. The spawn points do not.

Ranks that change the loot

RankWhat turns onWhy it is gear
1Rank 5 curios from labyrinth end chestsNormal delves do not drop the new ceiling. You clear faster, you open more chests.
3 / 5 / 7 / 9Akil'zon, Jan'alai, Nalorakk, Halazzi loa roomsSturdy chests live here. This is where the Blessed Loa Armament can sit.
8+Kindo'jan, the First Hash'eyThe nemesis chest. Crests, not the Wah'du armor.
Chests, ranks, nemesis Which coffer to open, which door to leave, and the full chamber map.
Open the labyrinth guide

Nemesis video, if you only need the kill: 12.1.5 Nemesis full guide — Kindo'jan.

Where the crests actually are

Tier 11 checkpointsMyth and Hero crest chest, once per checkpoint. Up to three in a full run.
Sturdy chestsScale with the tier you open them on. Do not spend the account-wide open on a tier you have outgrown.
Kindo'jan10 Myth and 10 Hero on the nemesis chest, on top of the checkpoints, if the live table keeps the pass.

Those crests are what you spend after the piece exists. Wah'du's armament starts at Myth 1/6. The labyrinth does not hand you a finished Myth 6/6. The Hero fragment piece and the Blessed Loa Armament start on Hero. Crests are the rest of the track.

Aqir Invasion

Hourly. Fifteen minutes. Zul'Aman or Eversong, and the zone swaps on the weekly reset. Ten minutes of objectives, then a miniboss. The satchel is why you log the first clear. The token is the catch-up after that.

12.1.5 Invasion, rep, raid boss, and the story campaign

ClearGearCrestsAlso
First of the weekAqir Research Satchel: Champion gear, 1/620 Hero + 40 Champion, inside the satchel. The clear itself also paid 10 Champion Mistcrests on the pass.100 Coffer Key shards, 250 Voidlight Marl, 100 Enclave rep
Same week againNo satchel10 Champion MistcrestsAqir Research Token, 100 Enclave rep, 150 Voidlight Marl
The item text and the repeat clear do not fully agree yet. The token says it is proof of the first Aqir Invasion each week. The PTR clear in the video still paid a token on a later kill, with the satchel removed. Log the first clear for the cache. Do not build a route around a second satchel until live confirms it.

Matildeux Osril in Silvermoon sells renown vouchers off the Aqir Research Token. One token is 2,500 reputation with one of the five Midnight factions: Silvermoon Court, Amani Tribe, Hara'ti, Singularity, or Zul'jarra's Forces. That is catch-up into the vendors that already sell gear, not a second piece of loot.

Full invasion route Affixes, the six scenarios, the Enclave vendor, and the weekly cache.
Open the Aqir guide

The Promise of Tomorrow

The campaign achievement is The Promise of Tomorrow. The title is Light's Faithful. The last step is the Kith'ix kill, and that quest is what pays the campaign chest.

Hero itemNeck or ring. This is the gear line on the chest.
10 Hero MistcrestsOn the same turn-in.
Zul'jarra repToward the faction that already gates outdoor loot.
Kith'ixOne boss. Story, Raid Finder, Normal, Heroic, Mythic. No loot table was in the 69594 pass written up on wowsaga. Read the journal on live before you call a piece BiS.

Kill credits from that pass: Kith'ix, Heroic: Kith'ix, Mythic: Kith'ix. No Glory meta. No extra raid feat. The story kill is enough for the campaign chest.

Ascendant Venomstones

This is the item-level button for the slots Wah'du will not fill. Questgiver is Orin Straylight, near the Catalyst in Silvermoon City. The quest is Ancient Depths, Ancient Venom.

What you spend10 stones. One upgrade. A fully maxed Season 2 Hero piece, a fully maxed Myth piece, or a highest-quality Tidal Crafted piece.
What it acceptsWeapon, trinket, or necklace. Not a random armor slot. Finish the piece first. A half-upgraded item is not a target.
Where the stones dropThe bar
RaidEvery Heroic or Mythic boss
Mythic+Keystone +10 and above
DelvesTier 11 Bountiful
PreyNightmare Prey Hunt Champion gear chests
Spend it on the piece you will still be wearing. The stone does not pick a slot for you. It raises the one you hand it. A weapon, a trinket, or a neck. Armor holes belong to Wah'du, the Hero fragments, and the Blessed Loa Armament.

The full 12.1.5 dump, including this quest and the Prey Journey catch-up that sits next to it, is in everything we know about 12.1.5.

The Season 2 loop that is still live

12.1.5 does not delete the week-1 list. If the character is not already in Champion and Hero, this is still the floor. Item levels are the ones from that to-do.

Do thisGearNotes from the 12.1 to-do
Four old renownsVeteran 279Harandar waist, Singularity Crucible trinket, Amani neck, Silvermoon head. You can grab them again even if you took them in Season 1.
Field Accolades vendorVeteran and AdventurerFull set except trinkets. Season 2 stock.
New zone storylineChampionThe quest that finishes on the raid.
4 Hardmode PreyVeteran 279, then ChampionFirst two runs are Veteran. Every run pays crests. Rank 4 adds Champion loot.
All Mythic 0sChampion 292Chance on every boss.
Turn Back the SurgeVeteran 279Weekly Curse Surge. Also a Spark and 20 Veteran crests.
Purging the VaultsChampion fragmentWeekly Atal'Utek. Two fragments make a Champion piece. Delve map is the Hero-gear line. Crests on the quest.
Temple IncursionVeteranPlus crests.
Temple FoeChampion fragmentTwo fragments make the piece. Champion crests can drop.
World boss, LFRVeteranThe LFR kill on that list.
Delve nemesis, the Season 2 oneCrests30 Hero crests on the kill from that to-do, called out as outside the weekly cap. Not the new Kindo'jan chest.
Week-1 to-do, still the floor Renown, Prey, M0, Curse Surge, the Vault weekly, and the nemesis crest kill.
Open the 12.1 to-do

Outdoor detail sits in the older passes, and those activities are still how the Veteran and Champion fragments show up:

Prey Journey catch-up is not a piece of gear. Below rank 3, a hunt pays 4,000 Journey, a full rank, and it does not eat the weekly first-four. Ranks 3 to 8 pay 2,000 Journey from each of the first four hunts that week. It gets you to the rank that adds Champion loot from Prey. It does not replace the hunt.

Curios, because the Labyrinth is where the gear is

Rank 5 is real, and it does not drop from a normal delve. Dusty Loa Totem takes the combat slot. Viperwind Idol takes the utility slot. Rank 1 with The Labyrinth of Kindo'jan is the switch that lets end chests drop them.

CombatDusty Loa Totem. 30 seconds on pull, then again every 60 seconds you stay in combat. Might or Grace. You do not pick the roll.
UtilityViperwind Idol. You keep casting. Pools, then a second explosion. It does not replace the totem.
Loadout and the rank 5 lines What to equip, what to leave in the bag, and why a normal bountiful will not print these.
Open the curio guide

Every video tied to this page

VideoWhat it covers
How to get MYTHIC GEAR from Delve Labyrinth 12.1.5Wah'du, the fragment, the combine.
TWO Myth Gear from Delve Labyrinths and maybe moreHe keeps handing out the next chamber.
The BEST Delve Labyrinth Guide 12.1.5Chambers, ranks, chests, nemesis, curios.
12.1.5 Nemesis full guide — Kindo'janThe crest kill after a tier 8+ full clear.
New Curios 12.1.5 BIS ChangedDusty Loa Totem and Viperwind Idol.
12.1.5 Invasion, rep, raid, and storyAqir cache, faction, Kith'ix, campaign.
What's New in 12.1.5?The patch in one pass.
NEW Warbound Gear System in 12.1.5The Hero warbound short. Watch it before you mail a piece.

Rules that will waste the week

  • The Myth piece is a quest item. It is not in the bountiful coffer. Three fragments, then the armament, then you pick an armor slot.
  • Weapons and trinkets are out of that craft. Rings and necks were not in the line that was hovered. Spend the armament on an armor hole.
  • Stay on Wah'du. The pass was a chain. Hearth after the first fragment and you leave the rest of the asks on the NPC.
  • Do not open sturdy chests early. Account-wide, once, and the crest scales with the tier you open on.
  • Kindo'jan is crests. 10 Myth, 10 Hero, a Heroic Soul Fragment. He is not a second Wah'du.
  • Venomstones want a finished piece. Fully maxed Hero, fully maxed Myth, or highest-quality Tidal Crafted. Weapon, trinket, or necklace. Ten stones.
  • The Aqir satchel is weekly. Champion 1/6 is the first clear. A repeat clear on the pass paid a token and crests, not a second satchel.
  • Kith'ix loot was not in the written pass. The campaign chest is the Hero neck or ring. Do not invent a loot table the journal has not shown you.
  • Curios are not gear. They are how you live long enough to open the chests that are.
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Best Curuios to use in Patch 12.1.5